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by admin has a huge collection of free games.Totally new ones are added every day, and there’s over 10,000 free online games for you to play. At GamesGames, you can try out everything from kids games to massive multiplayer online games that will challenge even the best of players. Merida, an impulsive young lady and daughter to King Fergus and Queen Elinor, is determined to carve her own path in life. Defying the age-old and sacred customs, Merida's actions inadvertently unleash chaos and fury with the other Scottish Lords, and in the process she stumbles upon an eccentric and wise old woman who grants her ill-fated wish.

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Brave Derrin
Act 2
Experience gained
Outcomes & Rewards
  • Defiance Bay: Moderate Positive reputation

Brave Derrin is a task in Pillars of Eternity.

Synopsis[editedit source]

Derrin, the son of Odda and Weyd, is missing. The beleaguered wife asks you to find him, as her husband is of no help, drinking himself to death in The Salty Mast.

Walkthrough[editedit source]

If you enter Odda's House in Ondra's Gift, Odda tells you that her son is missing and asks you to look for him, because she has to care for a hollowborn at home and can't go looking herself.


You can ask around about Derrin at the docks - some of the sailors and fishermen have seen him, or have rumors to share about him and his family.

When the tide is low, you might however find his body before. The body is only accessible during the day, and is highlighted by the familiar purple hue. Walk down into the water of the bay and go east until you find him submerged near the east edge of the map. His soul is still about, and as the Watcher you can talk to him to find out that he was murdered.

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Note: If spoken to him first there's no further information to get from any of the folks here, not even his father in the tavern, except finally from his mother. If you paid attention to the Crier you will however know that people with knowledge about Derrin's whereabouts should visit Odda.

At the end of the conversation you can choose to pick up the murder weapon – a dagger with the letter 'B' engraved, as a clue to help identify the perpetrator.

After speaking to Derrin's soul, go to Odda and either tell her the truth, or lie and say he has run away. Whatever you say, she'll give you a Minor Ring of Protection and a Fine Dagger. This finishes the quest as far as the journal and XP reward is concerned. You may additionally talk to Weyd at the Salty Mast and let him know what happened to Derrin, but it is not required.


If you speak with Weyd and convince him to be a better person before going to Odda's house, he will be there when you come back.

The only thing left to do, is to find and confront the murderer. This nets no extra XP, but it seems like the right thing to do. Remember, we're looking for a shady character whose name begins with a 'B'. And it just so happens that Bragan, standing together with a group of fellow thugs on the platform in the far-West of Ondra's Gift, matches this description. (You can't have a talk with him if you haven't read Derrin's soul yet.) Show him the dagger, and he will admit it. Either kill him or accept a topaz as bribe to keep quiet, or do both. This has no impact on Odda.

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Notes[editedit source]

  • There is no reputation loss for killing Bragan and his gang, regardless of whether or not you accepted the bribe to keep quiet. After all, he did only bribe you to keep quiet – there was no mention of sparing his life.

Role-playing tips[editedit source]

  • If you ask Imatl about the boy, he tells you that Derrin's a good kid, but his father is a loafer who often spends his scant coin in the The Salty Mast. He also tells you that the boy likes to play around the ships at the docks.
  • Marceno provides further information about the missing boy. He tells you that he refused the kid to play on the ship and saw him later heading towards The Salty Mast.
  • Niah states that she has never heard of this child.
  • Weyd can actually be convinced to return to his family (Resolve 16). He swears that he'll try to become a better father for the remaining. Later, if you visit the family's house, he'll thank you for this.
  • If you convince Weyd to return to his family before you talk to Odda, he'll deliver the bad news for you.

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Journal[editedit source]

0Brave Derrin
10000A young boy named Derrin has gone missing in Ondra's Gift.
1Find Derrin.
10001Odda's son, Derrin, has been missing for two days. She has to care for her Hollowborn child at home, so she's asked me to search for him.
20000Odda last saw Derrin when he left with his father to go fishing at the docks. Perhaps I should speak with the sailors and fishermen in Ondra's Gift.
20001I have heard rumors that Derrin's father frequents the Salty Mast.
20004Imatl told me that Derrin likes to play around the ships at the docks.
20002I found Derrin's father. He left the boy for a quick drink and lost track of him. He's too ashamed now to return home.
20003Marceno, a local deckhand, told me that Derrin came by a few days ago asking to play on the ship. Marceno refused and saw the kid heading towards The Salty Mast, a local brothel.
2Tell Odda about Derrin's fate.
10002I found Derrin's body. His soul revealed that he was defending a prostitute from a pair of thugs near the Salty Mast. They murdered him and left his body beneath one of the docks.

Odda will want to know what happened.

I can also hunt down Derrin's killers and deal with them.

20005I picked up a dagger with the letter 'B' engraved upon it. It most likely belonged to Derrin's killer.
20006I killed Bragan and his cronies.
20007I confronted Bragan with evidence of his role in Derrin's death. I accepted his bribe to keep quiet.
5Find Derrin's killers.(Optional)
10005Derrin's murderers are among the townsfolk harassing prostitutes and patrons at the Salty Mast.

If I want to seek justice for Derrin, I can probably find them near the brothel.

6Tell Odda you've killed Derrin's murderers.
10006I confronted Bragan with evidence of his role in Derrin's death. He and his friend attacked, and I killed them both.

It may bring Odda some peace to know that her son's killers are dead.

7Find Derrin's family.
10007I found a young boy's corpse in the canals near the brothel in Ondra's Gift. His family will want to know his fate.
20008I picked up a dagger with the letter 'B' engraved upon it. It most likely belonged to Derrin's killer.
20009I killed Bragan and his cronies.
20010I confronted Bragan with evidence of his role in Derrin's death. I accepted his bribe to keep quiet.
20011I found Derrin's father, Weyd, at the Salty Mast - he looked like he'd been there a while. Odda, Derrin's mother, lives in Ondra's Gift. I should find her to make sure she hears about her son.
End states
Lied to Odda
30000Odda is under the mistaken impression that Derrin left on a ship to start a new life. It's best that she doesn't know the truth about Derrin's death.
Told Odda
30001Odda was crushed by the news that Derrin was murdered, but at least she knows what happened to him.
Told Weyd
30002I told Weyd of his sons demise and forced him to return to his wife with the news.
Found Killers
30003I was able to locate the thugs who killed Derrin and finished what the young boy started by killing them. I told Odda that his soul rests in peace, and she gave me family keepsakes that she'd been saving for Derrin.
Lied to Weyd
30004I lied to Weyd about Derrin's demise and told he left on a ship to a far off land. I forced him to go tell his wife the news
Lied/Found Killers
30005I managed to find Derrin's killers, but I spared the family the news of their son's demise and let her live in ignorance of her son's death.
Odda killed
30006I killed Odda, putting an end to all of her worries.
Act 1
A Moment's Respite • The Ruins of Cilant Lîs • The Gilded Vale • Visions and Whispers • The Old Watcher
Act 2
Never Far from the Queen • The Man Who Waits • Through Death's Gate • Undying Heritage • The Hermit of Hadret House
Act 3
The Assassin at Large • Council of Stars • Court of the Penitents
Act 4
Gilded Vale
A Mother's Plea • Against the Grain • Buried Secrets • Ferry Flotsam • Late for Dinner • Lord of a Barren Land • The Champion of Berath • The Smith's Shipment • Vengeance from the Grave
Defiance Bay
A Two Story Job • A Voice from the Past • All Hands on Deck • At All Costs • Brave Derrin • Built to Last • Cinders of Faith • Clandestine Cargo • Far from Home • Hard Feelings • His Old Self • Missing Sentries • Rogue Knight • Safe Haven • Something Secret • Supply and Demand • The Bronze Beneath the Lake • The Changing of the Guard • The Final Act • The Forgotten • The Parable of Wael • The Theorems of Pandgram • The Wailing Banshee • Unwanted • Winds of Steel
A Farmer's Plight • Blood Legacy • Cat and Mouse • Nest Egg
Twin Elms
A Servant of Death • At the Mercy of the Tribes • Hard Bargain • Hunter, Brother • Into the White Void • Prison of Ice • Sacrificial Bloodlines • Songs of the Wild • The Nest Above the Clouds • The Old Queen and the New King • The Sealed Missive
Companion quests
Dream and Memory • Fragments of a Scattered Faith • The Child of Five Suns • The Long Hunt • The Trials of Durance • Time and Tide • True to Form • Two-Sided
Endless Paths of Od Nua
Desperate Measures • Seals of the Endless Paths • The Blade of the Endless Paths • The Master Below • The Master's Tools
Caed Nua
A Call to Court • A Return to Court • The Battle of Yenwood Field
Bounty: Captain Muārumi • Bounty: Daroth Grimault • Bounty: Devŵen • Bounty: Foemyna • Bounty: Galen Dalgard • Bounty: Glasdial • Bounty: High Arcanist Ysly • Bounty: Nalrend the Wise • Bounty: Naroc the Prophet • Bounty: Sly Cyrdel • Bounty: Songsmith Roska • Bounty: Sserkal • Bounty: The Dweller • Bounty: Thorfen • Bounty: Warchief Iklak
Main quests
Durgan's Battery • The Ogre Matron • The Recluse of the White March • The White Forge
The Forgotten Army • The Iron Flail • The Rising Tide • Lair of the Eyeless
Side quests & tasks
A Good Haul • A Lovely Drop • Garodh's Chorus • His Better Half • Overstaying His Welcome • Regrets Worth Trading • Sacred Instruments • Siege of Crägholdt • The Fisherman's Penance • The Grey Sleeper • The Hunter's Favor • The Thermal Pearl
Bleak Oath • Bogged Down • Iron and Flame • Ready the Cannons • Risk Tolerance • The Phylactery's Promise • Whispers in the Dark • Wild Mylla
Companion quests
The One That Got Away • Secrets of the Tacan • The Burden of Memory
Bounty: Disciples of the True Flame • Bounty: The Gleaming Society • Bounty: Laenric • Bounty: Meztla
Bounty: Magran's Faithful • Bounty: The Terror of Whitestone Hollow • Bounty: Brynlod • Bounty: Redwater Lagufaeth
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